Journey through the world of information technology

The most interesting, modern, and unusual topics awaited the students at the computer science lessons. Every next day prepared for students a new episode and invited them on a journey through the world of information technology.

Episode one: The faces of the IT world. On the first day of the science week students got acquainted with the names of the most influential people in IT. What is the secret of success and how did they have the intelligence, knowledge, and luck to invent such amazing things? It’s hard to answer for sure, but if you study the professional path of Bill Gates, Andrew Jesse or Steve Jobs, you get inspired and want to try and invent something of your own.

Episode two: GAMEDEV and the gaming industry. Here the guys encountered a topic that left no one indifferent: the game industry! What kind of studios create games, which games are the most popular today, what is a “game engine”, game design, game logic, game mechanics – all these questions were discussed on the second day of the Science Week.

Episode three: Experiments. Will the lab techs be able to create their own game based on the Construct 3 engine? Unbelievable, but yes! The engine allows you to create 2D games of different genres and different levels of difficulty. Games made on Construct 3 can be accessed on PC, Mac, Linux, Android, iOS, Windows Phone and Facebook browsers.

Episode four: Senior Science Day. High school students participated in a conference whose topic proved to be particularly challenging. Each participant had to come up with their own talking points, and the Python and C++ lab students had to write and test programs. In Python – a bot playing guessing numbers with a human, and in C++ – programming tasks from the loop on the strategy.

Episode five: the final one. The most eventful day, which brought together researchers from three centers at once. Junior researchers had a serious talk about the digital footprint, cybersecurity, then practical work in the simulator, while senior researchers continued to discuss ideas of digital development, touched on the topic of AI and neural networks. At the end of the day, the final stage of the game contest was held. There were different nominations: for an interesting interface, for game dynamics.

Our researchers were impressed by the number of events, tasks, lessons, themes and activities that the computer science classes had prepared for them. Five episodes passed in the same breath. Now we know and know how to do much more!